unload swf
i'd able unload swf know done it.
i've noticed in debug mode, can see .swf being unloaded in output console - prints out [unload swf] followed swf name.
but in order keep memory usage low @ times (and understand more "active" memory footprint), i'd able tell flash manually - bitmapdata.dispose().
any ideas?
i've noticed in debug mode, can see .swf being unloaded in output console - prints out [unload swf] followed swf name.
but in order keep memory usage low @ times (and understand more "active" memory footprint), i'd able tell flash manually - bitmapdata.dispose().
any ideas?
you can remove swf display list , can null references (hopefully after you've closed streams in it). after that, can wait gc remove swf memory when it's ready.
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