I want to remove this delay(); before I freak
hi got thing going on require time precision , feel delay() there eating of it. literally want blink out delay() 1 warping mind inward loop
please help!!!
basically part of code in void() being call in time regular repetition:
and want in way remove delay(5) @ end. 1 has idea?
this little part of code meant run 4 x 8 segments module way
please help!!!
basically part of code in void() being call in time regular repetition:
code: [select]
for (byte position_actuel = 0; position_actuel < position_du_caractere; position_actuel ++){
digitalwrite(broche_position[position_actuel - 1], high);
digitalwrite(broche_position[position_actuel], low);
for (byte segment_actuel = 0; segment_actuel < nombre_de_segment; segment_actuel ++){
if ((segment_actuel == 7) && (position_actuel == 1)){digitalwrite(broche_segment[segment_actuel], affichage_seconde);}
else {digitalwrite(broche_segment[segment_actuel], !caractere[affichage[position_actuel]][segment_actuel]);}
}
delay (5);
}
and want in way remove delay(5) @ end. 1 has idea?
this little part of code meant run 4 x 8 segments module way
5 ms pretty short delay. try removing it. delay(500)'s eat lot of time!
posting snippet not tell why delay might needed. post whole sketch.
posting snippet not tell why delay might needed. post whole sketch.
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